Use of the flipped classroom to design creative and active activities in the field of computer science
DOI: https://doi.org/10.3846/cs.2020.10336Abstract
Article in English.
Reikšminiai žodžiai: duomenų mokslas, ugdymo procesas, atvirkštinis mokymasis, aukštasis išsilavinimas, mašininis mokymasis, mokymas–mokymasis.
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data science, educational process, flipped classroom, higher education, machine learning, teaching-learningHow to Cite
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